The economy of the video game industry has not yet been well explored and remains largely unknown. This volume therefore provides an overall view of the sector. It allows us to understand how, and by which actors, video games are designed, produced, and distributed, and what the specific stakes of this globalised sector are.
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Jeux vidéo : l'industrie culturelle du XXIe siècle ?
Pierre-Jean Benghozi, Philippe Chantepie